Month: July 2008
And how do you do?
Hi everyone! In an effort to get Mike to stop chasing me around with a giant metal fan of doom, I’ve decided to finally say…
AX 2008 Video Diary, Day 1
Finally. This is divided into two parts, to make it fit for Youtube. This is part 1: And this is part 2: One thing I…
AX 2008 Press Junket Interview: Shokotan
The interview you’ve been waiting for–our press junket interview with Shokotan. It was actually a group interview, as Shokotan started doing junket interviews a bit…
AX 2008 Press Junket Interview: Akemi Takada
This is our interview with Akemi Takada, the old-school character designer of such 80’s classics like Kimagure Orange Road, Maison Ikkoku, and Urusei Yatsura. She…
AX 2008 Press Junket Interview: Masahiro Ando
Here’s our interview with Masahiro Ando, a animation director key animator on Jin-Roh, storyboard artist for Full Metal Alchemist, and the new director of the…
Dragonball Z: Burst Limit (Xbox 360) — DBZ Fanboys rejoice (fighting game fans smile)
Fan of DBZ? Check. Fighting game? Check. Playable? Check.