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First Look Fair: Final Fantasy XIII

Why am I talking about this game on this website? Well, as I wrote previously, Final Fantasy VII played a large role in getting me into the anime scene. The JRPG, especially the Final Fantasy series, is an integral part of otakudom. Plus, I’ve been waiting for this game for months and haven’t been excited to play something for a long time. So I felt it was appropriate to write about this, the first new FF on a new platform, and see how the first few hours stack up thus far.

This article is, by the way, spoiler-free. Enjoy!

Going into this game, I knew several things:

Just change the text to English but leave the voices be. Is that too much to ask?!?

Now that I’ve played through what essentially is the prologue (chapters 1-2), I can say the following about these three points:

Well, Hope DID have a no good, horrible, very bad day. He needs it.

I got a brief summary of the story prior to playing the game, so fortunately I wasn’t too confused by all the -Cies flying around: fal’Cie, l’Cie, Cie’th, Cie-Cie-Cie….but I could definitely see (HARHARHAR) where someone going into it blind would be confused. You pretty much need to read the summary found in the instruction manual and possibly even the strategy guide. As for the main story, so far it’s the standard melodrama complete with “NOOOOOO,” angsty protagonists with very fine hairstyles, and vague mutterings about Focus and Destiny–though the dialogue is above par for this genre much of the time. All you have to do is compare the writing and acting in the romance flashback here to the “romantic scenes” in FF8 to see the difference. It’s far too early to tell whether the overall plot will be of quality, though. Clearly, they want to build a rich, developed world (much backstory is contained in the Datapad, like in Mass Effect), and multiple games will be set in it. We’ll see how it fares.

Other notes:

Overall, it was a pretty good introduction. It wasn’t quite as boring as other reviews have made it seem, but it did have some dull patches, and I don’t know enough about the characters to care about them too much yet. This being a 45 hour game (at least), though, there’s plenty of time to get to know everyone and to explore the world–and to finally see if I can become accustomed to the battle system. Having grown up on the turn based method it took me a while to wrap my head around FF12 and hopefully the slow pace of this new system’s introduction will help me become accustomed to it.

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